![]() ![]() ![]() but back to space age mars.very happy to see that rocket troops will still be effective for fighting in this era as well as the new troop "steel warden" which should be able to replace "ronin bots" to give additional support and points when using in battle. (it will almost be like a cheat building). ![]() those with star gazer will reach goals to help the guild that others can't. Like the archeology event (which regardless of the rewards was just plain fun to play) believe the addition of "battle grounds" is going to provide a similar effect: regardless of the rewards, although gaining rewards such as fps and special buildings will definitely be nice! I think the best advantage of battle grounds will be the excitement of achieving something as a guild that gives good rewards. and when it comes to fighting in regard to the new battle ground mini game I believe The virgo project is going to be essential for competing in this new addition to the game (considering the assumption can be made that there will be some extremely difficult battles that create a new challenge that will force players to put a lot of effort into constructing their cities to support a better fighting ability). when used properly those few gains are "huge gains". The virgo project seems to have minimal usage similar to kraken, HC and Blue galaxy but when it comes down to it those few bonuses I couldn't see playing without them. the star gazer is the perfect building to allow a player to go "all in" (that means renovate all special/event buildings to the current age and still have a steady supply of 1 age lower goods for negotiating in GE if needed (as well as trading and negotiating the map for those who are farmers rather than fighters). ![]()
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